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Topics - Heathen

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Changelog / 7th January
« on: January 07, 2020, 02:40:13 PM »
• General Update:
- (/rplog) has been renamed to (/showlog) for simplicity's sake.
- Pressing `Close` on (/showlogs) loads a new page has been fixed.
- Consuming a Food or Drink when you have `99` will bug out your ability to consume more has been fixed.
• Demon Related Update:
- Virtue Experience Cost has been fixed.
- `Demon Advisors` are now capable of adding/removing/upgrading Lores outside character creation.
- New Lore freebie cost has been fixed.
- `Wings (4pt. Low Torment)` has been added to the database. This can be equally purchased as a three-point revelatory power as High Torment. Normal rules apply.
- Temporary Torment now displays in ten empty dots, rather than five.
- Experience Cost of new Lore has been fixed.
- Advisors are now capable of awarding demon characters temporary Faith points for roleplay circumstances.

Changelog / 3rd January
« on: January 03, 2020, 01:48:37 PM »
- A new splat have been introduced in the game server, `Demon: The Fallen`, it is now possible to roleplay a `Fallen` in Final Nights Roleplay. The supernatural race is not restricted in any shape or form - you can roleplay the splat as it should or would be.
  All the Merits and Flaws from `DtF Player's Guide` (more than 200!) has been extracted and imported into the database. Character creation is identical to that of the book: Demon the Fallen. We wish you a pleasant roleplay experience as a Demon!
  You will be able to build your custom Apocalyptic Form as per the `Demon: The Fallen Player's Guide` rules with over `120` Apocalyptic Form Capabilities have been imported in the database.
- Character Creation messages have been minimized to avoid chatbox spam.

Demon: The Fallen / Building a Demon (Nature of the Beast)
« on: December 30, 2019, 03:14:20 PM »
When building your demon’s revelatory form, consider the character first. What sort of angel was she? Why did she join the rebellion? What was her role in the War of Wrath? An angel of the sea who spent much of the war spying on the enemy from rivers and streams might assume a sinuous, iridescent form that confuses the eye. An angel of the wild who pursued her foes across the world’s newborn savannas might be lean and long-limbed, able to run without tiring and possessed of supernal physical senses.

With the fallen, form definitely follows function. Once you’ve decided what kind of capabilities the character’s apocalyptic form should incorporate, take a look at the three basic visages manifested by her House’s lore paths. If any of those visages is exactly what you’d pictured, your work is finished. If, however, you envision something different for your character, feel free to use the system presented here to build an apocalyptic form based on the character’s House and primary lore.

A player begins with 16 “form points” with which to build an apocalyptic form. Each capability has a point value ranging from one to four. These lists include “common” form powers (available to demons of any House) and more specialized powers listed by House. The player must purchase eight revelatory capabilities (four normal and four high-Torment) for the character, thus establishing the character’s beginning revelatory form abilities.

Note: These “form points” do not transfer into freebie points; a player cannot choose to spend 10 form points building his character’s revelatory form and then spend the other six to buy additional Attributes or Abilities. By the same token, a player cannot use freebie points to buy additional or more expensive form characteristics for his demon’s apocalyptic form. A starting character’s revelatory form is still based on her primary lore to some degree, so it must have at least one of the basic template’s special abilities as described in Chapter Seven of the Demon rulebook.

This one special ability can come either from the normal or high-Torment abilities of the visage. Additionally, the Houses each have their own capabilities that come more naturally than others. Devils, for example, excel at inspiring (and terrifying) others, but they possess limited ability to change their own bodies, whereas Devourers almost universally manifest aspects of the natural world in their revelatory form. In addition to a list of “common” form abilities, each House has its own list of specialized abilities.

A player who wishes to purchase a form capability from a different House list pays one more point than the listed cost. For example, if a player wanted to give her Devil character the Scourge’s Aura of Vitality, she would have to spend five form points to do so instead of four, as the ability is not available on the Devil House list or the common ability list. The Storyteller is the final arbiter on whether a character may choose a form ability that is not normally available to a character’s House or on the common powers list.

Changelog / 27th December
« on: December 27, 2019, 10:22:33 AM »
- Server cache drastically changed due to importations of vast new models for Werewolf and Bird models. All credits for the following models go to `Blizzard Entertainment` for models obtainment from `World of Warcraft`. FN-RP does not claim to be the creator of the models nor the owner of them. *All rights reserved*.
  All Werewolves will be prompted a Form Selection dialog upon their attempt of (/shapeshift) after this restart. Please select your forms accordingly and we hope you will be satisfied with the results.
- `Shape of the Beast` Flight Form has been added in as part of the new cache, bird models are now available. Upon selection of your Flight Form, you will select the aerial model once; however for players with Totemic Change you can select any model every time you shift.
- Wild Wolf optimizations and change in appearance.
- General server optimization; server will now run much smoother.
- Mowing job cooldown has been fixed.
- Roleplay features optimization and improved flexibility.
- `Fair Glabro` Merit has been scripted in.

Server Guidance / Clarification of Accounts Linking
« on: December 22, 2019, 03:21:07 PM »
Clarification of accounts linking:
The main account stays independent, its your alternate accounts that are linked to your main account.
For example: I have Account 1, Account 2 and Account 3
Account 1 is my main (Account with the highest RPL)
I log into Account 2 and do /link Account_1 Account_1Password
I log into Account 3 and do /link Account_1 Account_1Password

Changelog / 22nd of December
« on: December 22, 2019, 03:06:11 PM »
General Updates:
- Advisors can only preview the character sheet of the race they are advising from now on, this is a precaution in order to minimize potential chances of metagame.
- Roleplay Level Synchronization has been scripted; it is now possible to link all of your alternate accounts into your main account and keep your Roleplay Points and Roleplay Level up to date.
  Please note that you should specify a main account (the account with the highest Roleplay Level) and link all of your alternate accounts to it, not the other way around. For example, John_Doe is my main account and I want to link my alternate accounts
  David_Bob, James_Johes, Patrick_Moon; therefore, I will link the three specified alternate accounts to `John_Doe` and not the other way around.As this system is still in its beta phase, please let us know of any glitches and remember
  to take a screenshot of your (/stats) before linking incase of the need of refund which hopefully won't be the case.
- If linked Main Account will be displayed in (/stats).
- (/premiumtag) now persists after disconnection.
• Character Sheet Update:
- A new character sheet feature has been added: crouching while clicking on a usable trait will activate/use as follows:
- Clicking on Quintessence while crouching will spend a point of Quintessence accordingly.
- Clicking on Willpower while crouching will spend a point of Willpower accordingly.
- Clicking on Rage while crouching will spend a point of Rage accordingly.
- Clicking on Gnosis while crouching will spend a point of Gnosis accordingly.
- Clicking on Conviction while crouching will spend a point of Conviction accordingly.
- Clicking on Blood Pool while crouching will spend a blood point accordingly.
- Clicking on a Gift while crouching will activate it accordingly.

Changelog / 16th of December
« on: December 16, 2019, 09:13:51 AM »
> General Updates:
> - (/id) showing the wrong roleplay level has been fixed.
> - (/i edit) has been fixed. Special thanks to Matt for finding this error.
> - Mask system bug fixes (the bug where you have to un-equip twice has been fixed as well).
> • Vampire Updates:
> - (/dispel) has been implemented to dispel current blood buffs. (/dispel [strength/dexterity/stamina/all])
> - (/useblood) can now transfer blood points to other players (regardless of race, you can transfer a portion of your blood pool to another player); in order to do so, insert the player's id in the [reason] option.
>   For instance: (/ub 3 1) - this will transfer 3 blood points from you to player ID 1. They need to be in range of you for you to do so.
> - Blood Points per Turn are now displayed in (/cs) under `Other` header..
> - Max Blood Pool is now now displayed in (/cs) under `Other` header.
> - Max Trait Rating is now now displayed in (/cs) under `Other` header.
> - A system restriction has been added to spending blood points, the system will now prevent you from spending more than your Generation limit.
> - A system restriction has been added to buffing attributes, you are not able to buff an attribute more than ten dots; even if you spend more, the blood will simply be wasted and the specified attribute won't be buffed any further.

Changelog / 14th of December
« on: December 14, 2019, 03:36:29 PM »
• General Updates:
- It is now possible to purchase Venison from the Butcher store.
- It is now possible to buy in stacks from the General Store, it is no no longer needed to press multiple times to buy muliple times.
- Maxing out hunger and thirst renders you unable to consume more has been fixed.
- The underground cave in the wilderness has been fixed.
- (/i give) related bugs have been fixed.
- (/ub) has been renamed to (/ubp) for logic sake.
- Getting respawned by a staff members sets you back where you were has been fixed.
- (/showrpf) and (/showmf) have been fixed.
• Premium Status Updates:
- (/premiumtag) has been implemeneted for players with Premium status; whilst enabled, you will have a golden name (representing sportsmanship of Final Nights Roleplay) and your (/b) will be painted gold.
  Show off your support for Final Nights Roleplay ingame by enabling your tag. God bless FNRP.
- (/togb) has been implemented for players with Premium status.
- (/togpm) has been implemented for players with Premium status.
- (/(p)remium) chat has been implemented for players with Premium status.
- (/togpremium) has been implemented to toggle (/(p)remium) chat.
• System Updates:
- Reconnection is no longer required after (/namechange) or having a character sheet reset.
- (/staff) now distinguishes staff rank names. [e.g Werewolf Advisor Big Duck (ID: 1) (BigD)]
• Vampire Updates:
- Tzimisce Merits and Flaws from Lore of the Clans 20th Anniversary have been imported in the database.
- `Independent` Sect has been added in the `Sect` selection upon character registration.
- (/(u)se(d)iscipline) now displays dots instead of numbers when displaying the message of usage.
- Lasombra & Tzimisce have been downgraded from Roleplay Level B to Roleplay Level C.
- Drinking a blood pack when you are missing one blood point allows you to exceed Generation limitation has been fixed.
- Strength, Dexterity and Stamina buffs now show up and are calculated when rolling.

Changelog / 9th of December
« on: December 09, 2019, 10:28:53 AM »
• Roleplay Level/Points Update:
- You no longer need to ask an advisor to update your roleplay level for you. Once reaching a number of roleplay points required to level up, the system will automatically level you up to the next level.
- All newly registered players (and currently registered) have (and will be for newly registered) been given a sum of 250 Roleplay Points as default.
  Note: Decrease in Roleplay Level is done manually by advisors.
- (/stats) now informs you of how much Roleplay Points are required to reach the next roleplay level.
• Thirst/Hunger System:
- Thirst and Hunger deduction now carries penalties; having below 25 percent of either Hunger or Thirst will shake your screen
  whereas having below 15 will shake your screen and deduce your health points by one per minute.
• Character Sheet Update:
- Maximum character length has been doubled. (24 to 48)
- (/showrpf) has been implemented as a shortcut to show your Roleplay Features.
- (/showmf) has been implemented as a shortcut to show your Merits and Flaws.
- Rolling two traits together (the second being a compound trait) has been fixed. For example: [/roll stam prim] (will no longer prompt an error), same for any other compound traits.
Snowfalls are now automatically enabled upon login from December to February - if you are facing any performance issues, feel free to off it using (/snow).

A thick freezing-cold frost storm intertwines the Northern sides of Los Santos, weather forecasts reported temperature reached 7.4 Fahrenheit last night. The wave originated from the sea side of San Fierro and carried through to Los Santos, the wave originally had its way throughout Eastern Los Santos however the wind navigated its current to the northern side. As a result, most of the wilderness was rendered untraversable and diminishing all natural forms of life. The Los Santos Police Department urges all citizens to stay home and avoid traversing throughout the wilderness for their safety.

(( Supernaturals with high awareness (as for Werewolves: Primal-Urge) are able to sense that this frost storm is a result of supernatural activity, should they wish to learn more about this - feel free to join the upcoming event. ))

Changelog / 22nd of November
« on: November 22, 2019, 01:52:09 PM »
- A lot of Gifts have been added to Werewolves (more than 240 Gifts), read below for the full list.
- New Merits and Flaws have been added to Werewolf (/buildmf).
- Camp field has been added to Werewolf (/(c)haracter(s)heet)
- Special thanks to the Werewolf Advisors for their contribution of fetching the Gift list.

Inventory Update:
- Item descriptions sometimes transfer to other items and sometimes the items lose their description has been fixed.
- The number of words you can type in /i edit do not correspond to how many that show after you check its (/i info) has been fixed.
- It is now possible to leave a blank line in item descriptions. (Simply press space then hit enter)

Mapping Update:
- The Drunken Leprechaun interior has been added.
- Northern Hills (the forest) mapping has been updated.

Gift List
The Hungry Hound (Rank One)
Smell of Success (Rank One)
Urban Ward (Rank One)
Declamation (Rank One)
Desperate Strength (Rank One)
The Mark (Rank One)
Kitchen Chemistry (Rank One)
Dead End (Rank Two)
Road Ward (Rank Two)
Stone-Throwing Devil (Rank Two)
I Got a Rock (Rank Two)
On Patrol (Rank Two)
Hootenanny (Rank Two)
Lucky Bastard (Rank Three)
Streets Tell Stories (Rank Three)
Laugh of the Hyena (Rank Three)
Rant and Rave (Rank Three)
Cooter`s Revenge (Rank Three)
Dumpster Diving (Rank Three)
Shadow of the Rat (Rank Four)
Face in the Crowd (Rank Four)
Piping (Rank Five)
Help Me (Rank Five)

Watchful Eyes - Level One - Black Furies
Kali`s Tongue - Level Two - Black Furies
Stoking the Soul`s Fire - Level Two - Black Furies
Barring the Will - Level Three - Black Furies
Flames of Hestia - Level Three - Black Furies
Bolster the True Name - Level Four - Black Furies

True Shot - Level One - Amazons of Diana
Flurry of Arrows - Level Two - Amazons of Diana
Blizzard of Arrows - Level Four - Amazons of Diana
Rend - Level Two - Bacchanantes
Storm the Mother`s Wrath - Level Five - Bacchanantes
Messenger`s Fortitude - Level Two - Freebooters
Omen of Power - Level Two - Freebooters
Spirit Loan - Level Two - Moon-Daughters
Truest Sacrament - Level Two - Order of our Merciful Mother
Spirit Smuggler - Level One - Sisterhood
Winged Delivery - Level Three - Sisterhood
Walk With Hades - Level Five - The Temple of Artemis
Water-Conning (Rank One)
Jam Weapon (Rank One)
Swallow Rage (Rank One)
Domestic Seeming (Rank Two)
Grandmother`s Touch (Rank Two)
Mule`s Bane (Rank Two)
Soothe the Savage Beast (Rank Three)
Words of the Alpha (Rank Three)
Lover`s Touch (Rank Three)
The Cleaving Hoof (Rank Three)
Unicorn`s Grace (Rank Four)
Uncaught Since the Primal Morn (Rank Four)
Serpent-Diving (Rank Four)
Trust of Gaia (Rank Five)
Fog of War (Rank Four) [RAGABASH]
Reverie (Rank Two) [GALLIARD]

Faerie Light (Rank One)
Salmon Leap (Rank One)
Howl of the Unseen (Rank Two)
Fair Fortune (Rank Two)
Spear Dancing (Rank Two)
Fire in the Belly (Rank Two)
Pin The Eagle`s Wing (Rank Three)
Forms of Cerunnos (Rank Five)
Havgan`s Healing (Rank Five)
Safe Haven (Rank One)
Snow Running (Rank One)
Sense Guilt (Rank Two)
Troll Skin (Rank Two)
Wearing the Bear Shirt (Rank Two)
Loki`s Touch (Rank Three)
Glory-Scars (Rank Four)
Strength of the Ancestors (Rank Five)
The Good Death (Rank Five)
Call Great Fenris (Rank Six)
Eye of the Hunter (Level One)
Hidden Killer (Level One)
Purify Meat (Level One)
Predator`s Leap (Level Two)
Mother`s Rage (Level Three)
Territory (Level Four)
Blessing of the First pack (Level Five)
Home in All Lands (Level Six)

HOWL GIFTS (not camp, basically normal gifts)
Howl to the Pack (Level One)
Primal Howl (Level Two)
Howl of Hunger (Level Three)
Howl of Death (Level Four)
Shattering Howl (Level Five)

Mark of the Prey (Level Two)
Snap Man`s Chains (Level Three)

Prey`s Cry (Level One)
Offering of the Slain (Level Two)

Cub`s Lesson (Level One)
Judgement (Level Two)

Reap the Soul (Level Two)
Pain of the Land (Level Four)

Silence of the Slain (Level One)
Rampage (Level Two)
Paper Butterfly (Rank One)
Imbalance (Rank One)
Channeling (Rank One)
Drunken Spider (Rank Two)
Wuxing (Rank Two)
Mouthpiece of the Successor (Rank Three)
Wind`s Returning Favor (Rank Three)
Summon the Chu-Mong (Rank Four)
The Silken Cloth (Rank Four)
Ancestral Incarnation (Rank Five)

MANTRA GIFTS (gifts of Indian stargazers but any stargazer can learn

Seed of Speech (Rank One)
Sound of Suffering (Rank Two)
Burning Fire-Mind (Rank Three)
Seeking the Void (Rank Four)
Liberation of Flesh (Rank Five)
Thought-Form of the Twelve Ministers (Rank Six)

Sense the Demonic (Rank One)
Reverie of the Kol-Kin (Rank Two)

Word-to-Weapon (Rank Two)
The Teacher`s Ease (Rank Two)
Eyes of Ignorance (Rank Five)

Bird Bones (Rank Three)
Seven Mile Leap (Rank Three)
Nose-To-Tail (Rank One)
Lift-Your-Leg (Rank One)
Ice Echo (Rank One)
Scent of the Man-Eater (Rank Two)
Salmon Swim (Rank Two)
Devouring Rime (Rank Two)
Tourniquet (Rank Two)
Icicle-Hide (Rank Three)
Strength of Pine (Rank Three)
Whiteout (Rank Three)
Shelter of Needles (Rank Four)
Bark of Willow (Rank Four)
Last Stand (Rank Four)
Wsitiplaju`s Bow (Rank Four)
Balance of Wormwood (Rank Five)
Virgin Snow (Rank Two)

Claw-to-Thumb (Rank One)
Firewater`s Quench (Rank Three)
Whisper Catching (Level One)
Cold Voice of Reason (Level Two)
Icy Chill of Despair (Level Three)
Raven`s Wings (Level Three)
Shadow Cutting (Level Three)
Call the Storm (Level Four)
Seeds of Doubt (Level Four)
Wounding Lies (Level Five)

Purify Scent (Level One)
Pure Identity (Level Two)
Wyrm Taint (Level Three)
Purity of Blood (Level Five)

Ears of the Bat (Level One)
Patagia (Level Two)
Song of the Earth Mother (Level Two)
A Thousand Eyes (Level Three)

Perceptive Servant (Level One)
Hidden Secrets (Level Two)
Dark Aerie (Level Three)

Interrogator (Level One)
Executioner`s Privilege (Level Two)
True Fear (Level Two)
Assassin`s Strike (Level Four)
Find the Transgressor (Level Five)

Interrogator (Level One)
Paranoia (Level One)
True Fear (Level Two)
Roll Over (Level Four)
Strut (Rank One)
Implacable Grip (Rank One)
Blending (Rank Two)
Overlook (Rank Two)
Another`s Moccasins (Rank Two)
Reveal the Hidden (Rank Two)
Coils of the Serpent (Rank Two)
Indian Giver (Rank Two)
Uktena`s Freezing Stare (Rank Three)
Death Trance (Rank Three)
Sing Down the Rain (Rank Three)
Wisdom of the Ancient Ways (Rank Three)
Lay of the Land (Rank Four)
Spirit`s Horse (Rank Four)
Guardian`s Fortitude (Rank Four)
Uktena`s Glare (Rank Five)
Becoming Uktena (Rank Six)
Heaven`s Guidance (Level One)
Tireless Running (Level One)
Tread Sebek`s Back (Level Two)
Scale of Ma`at (Level Three)
Dam the Heartflood (Level Four)

Grim Resolve (Level One)
Ghost Touched (Level Three)

Sense of the Prey (Level Two) (I assume this means Pulse of the Prey)

Graceful Strike (Level Two)

Mindblock (Level Four)

Call to Duty (Level Two)

Touch of Death (Level Four)

Curse of Hatred (Level Two)
Fetish Doll (Level Five)
Eye of the Falcon (Rank One)
Ice Dance (Rank One)
Reason`s Grasp (Rank Two)
Talons of Falcon (Rank Three)
The Secret of Gaia (Rank Five)

Osprey`s Eye (Rank One)
Osprey`s Flight (Rank Two)
Austere Mind (Rank Two)

Merlin`s Call (Rank Two)
Burning Blade (Rank Three)

Wind of Buzzard`s Wings (Rank One)
Leshii`s Boon (Rank Four)

Harrier`s View (Rank One)
Hidden Meaning (Rank Two)

Locate Spirit Tutor (Rank Two)
Deep Roots (Rank Two)

Eagle`s Beak (Rank Two)
Hand Blade (Rank Two)

Truce of Helios (Rank Two)
Honor Pact (Rank Three)

New Moon`s Laughter (Rank One)
Crescent Moon`s Awareness (Rank Two)
Half Moon`s Diplomacy (Rank Three)
Gibbous Moon`s Understanding (Rank Four)
Full Moon`s Wrath (Rank Five)

Full Moon Cleansing (Rank One)
Gibbous Moon Song (Rank Two)
Half Moon Mnemonics (Rank Three)
Crescent Moon Fata (Rank Four)
New Moon Legerdemain (Rank Five)
Skyscraper Vision (Level One)
Jam Technology (Level One)
Steel Fur (Level Two)
Pennies from Heaven (Level Two)
Electroshock (Level Three)
Intrusion (Level Three)
Tech Speak (Level Four)
Custom Built (Level Five)

Budget Approval Process (Level One)
Buzzword Language (Level Two)
Takeover (Level Five)

Cool Mind (Level One)
Steel Made Flesh (Level Two)

Last Ditch (Level One)
Well-Oiled Running (Level One)
Steel Blowfish (Level Three)

Network Terminal (Level One)
Mind Partition (Level Two)
Universal Interface (Level Three)
Cooling System (Level Four)
Phone Travel (Level Five)

Tommy`s New Trick (Level One)
Mother`s Touch (Level One)
Image of the Saints (Level Two)
Whispers on the Street (Level Three)
Umbral Motorcade (Level Four)
Corner Shot (Level Four)
Family Debt (Level Five)

Changelog / 19th of November
« on: November 19, 2019, 03:55:43 PM »
• Vehicle system has been optimized; several vehicle-related bugs have been fixed. From this patch onwards, after server restart all vehicles will be locked automatically.
• Modifications (/modcar) cannot be installed on a car if it is unlocked.
• Paint (/paintcar) cannot be applied on a vehicle if it is unlocked.
• Nosferatu characters now will automatically be assigned the `Male` or `Female` Nosferatu skin model upon character registration.
• Adding a Background/Sphere/Edge/etc with the name of an existing trait overwrites its value has been fixed.
• (/buildmf) related glitches have been fixed.
• Inventory-related bugs have been fixed, conflicting descriptions should no longer occur.

Announcements / Discord Integration
« on: November 11, 2019, 10:17:19 AM »
Forum interactions will now be prompted on the discord channel #forum-interactions in order to keep the discord and forum up to date! Special thanks to our Server Assistant bot.

Changelog / 24th of October
« on: October 24, 2019, 11:24:44 AM »
Code: [Select]
• Descriptions for Roleplay and Script items have been scripted. Each descriptive line has a capacity of 124 cells (characters); the number of descriptive lines
 you can have in one Roleplay/Item is unlimited. You can be as descriptive as you want to be, no limitations. The dialog can take thousands of lines.
 Related Commands:
 (/i edit) - This command allows you to add or delete description lines. Description lines can be reserved for later use, for example - if you want to reserve Description Line 1
 then what you can do is use the `Assign a Description Line Manually` and use Description Line 2; and after that you can use `Assign a Description Line Automatically`
 The system will automatically start building description lines from 2 and above; therefore Line 1 will be reserved for you and vice versa.
 To delete a description line, you simply put the number of that line (which is retrieved through (/i info); the line number is the one between the brackets []; e.g: [2]).
 (/i info [optional: playerid/PartofName]) - This command is used to show you (by putting your ID, or leaving `playerid` parameter blank) or another player (by putting the playerid) in the `playerid` paramenter the information of a specified Roleplay or Script Item.
• Mage characters experiencing an issue with upgrading their Arete with freebies has been fixed.
• Character sheets have been reinforced and optimized. Nobody should experience any type of performance issues, even players with very high pings.
• Jobs have been renovated and optimized. If you find any job-related bugs, please let me know.

Changelog / 22nd of October
« on: October 22, 2019, 11:13:12 AM »
Code: [Select]
• Players are now able to store and retrieve inventory items in and from the vehicle trunk. Vehicle trunk capacities are as following:
  - Bicycle: One Slot / Motorcycle: Two Slots / Cars: Twenty Slots
• Players are now able to store and retrieve inventory items in and from the house storage. House storage has a capacity of 30 slots.
  Related Notes: (/house > Storage > Check > Check Inventory Items) (/house > Storage > Store > Store Inventory Item) (/house > Storage> Take > Take Inventory Item)
• (/namechange) has been scripted. Any player can change their name without the assistance of any advisor, the process of namechanging costs ingame money and its free for players with a general donator package.
• For a Hunter, /show Conviction shows Conscience/Conviction has been fixed.
• Pressing "Close" when showing Roleplay Features displays the feature has been fixed.
• Pressing "Close" when showing Merits and Flaws displays the Merit/Flaw has been fixed.
• Mage Advisors are now able to moderate Spheres appropriately.
• Selling Animal Hide, Deer Antlers, Wolf Canines and Vension to the Butcher has been fixed.
• Bugs in the hunting system has been fixed and improved.
• Wild Wolf will no longer attack players who are in a vehicle.

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